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Zathery
Joined: 30 Sep 2013 Posts: 39 Location: Sweden
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Posted: Tue Aug 11, 2015 2:57 pm Post subject: Hardenedminions |
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Is it possible to simply make the hardenedminions feat a passive feat and get rid of the 'glowing red' after their adjectives and the spam of them doubling in size, to where any minion summond by magic, feat or item usage is just stronger by default once you've obtained the feat?
I'm sure the reason for it being as is is due to coding constraints and that is of course something that can't be circumvented without a lot of code for more than a quality of life change, but just a consideration and random thought of mine. _________________ Intelligence is knowing a tomato is a fruit,
Wisdom is knowing not to put it into a fruit salad.
Horrible at SG since 1998 |
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beshaba
Joined: 02 Aug 2011 Posts: 55
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Posted: Tue Aug 11, 2015 6:26 pm Post subject: |
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I believe the point behind them glowing red is to alert other players that your minions are stronger than normal. |
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Zathery
Joined: 30 Sep 2013 Posts: 39 Location: Sweden
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Posted: Tue Aug 11, 2015 6:55 pm Post subject: |
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That's also a valid point I guess, perhaps a second entry of the command turns it off, it doesn't have to debuff the ones currently summoned, but the next round isn't glowing? I know it's probabbly not something high on the value chart but at times it makes parts of RP feel silly, and if you want to use summond minions, like natures ally or elementals in RP rather than just combat, it can screw a little with immersion and so. _________________ Intelligence is knowing a tomato is a fruit,
Wisdom is knowing not to put it into a fruit salad.
Horrible at SG since 1998 |
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Verbannon
Joined: 30 Sep 2013 Posts: 398
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Posted: Wed Aug 12, 2015 1:17 am Post subject: |
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Have a follower follow you. Then walking through town with 12 foot tall followers. _________________ PM me in the forum here when you want me on to RP or dungeon dive. The forum will automatically notify me by e-mail. Then my e-mail will send me a text message. Then I will get on likely within minutes. |
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