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Remove the gnomes please

 
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Verbannon



Joined: 30 Sep 2013
Posts: 398

PostPosted: Thu Feb 02, 2017 9:51 am    Post subject: Remove the gnomes please Reply with quote

Now that item loss is no longer an issue I think the gnomes and shifters should be removed and the sell value of items increased mud wide. That way to repair their equipment whe it breaks people will have to go dungeon delving for items.

This suggestion is to give people incentive to go back into dungeons.
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beshaba



Joined: 02 Aug 2011
Posts: 55

PostPosted: Thu Feb 02, 2017 8:14 pm    Post subject: Reply with quote

I think the shifters and gnomes still serve a purpose as a way for people to acquire gear. This is especially true during low-population periods or when you find your character doesn't have quite so many allies to call on for help going to the places to find level-appropriate gear.
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Nienne
Immortal


Joined: 17 Nov 2006
Posts: 2764
Location: Aussieland

PostPosted: Fri Feb 03, 2017 2:14 am    Post subject: Reply with quote

This is the intent in maintaining them at this point - particularly for those who travel solo for whatever reason (race, character nature, timezone, overall mud alignment swings) or those who have that extra playtime to put into high-turnover gear - given token items can't be repaired. For your standard player, odds are dungeon gear is a lot more feasible and they may only target token gear for a few key pieces.

We're looking at adding more dungeon and/or boss-type gear in the near future to further allow for that side of the fence.
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