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Authors - Areas, Features, Crews
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Uriel



Joined: 09 Dec 2013
Posts: 145
Location: Chicago

PostPosted: Sat Jan 13, 2018 7:44 pm    Post subject: Authors - Areas, Features, Crews Reply with quote

Hi all, I would like to start a bit of a project. My goal is to try to create a list of author credits for the many different areas, features, guilds, plots, and player crews (guilds, adventuring groups, parties, etc.).

We all have favorite memories of some of favorite adventures and parties, and I would love to have a thread where we can share a few. Please feel free to share as you see fit!

Best, Uriel

PS -- Remember the most important thing on SG right now is you! What matters is what is going on in game right now! It is very exciting and SG has never been better! This page is just a way of remembering the many friends and great adventures we shared in days past.


Last edited by Uriel on Sat Jan 13, 2018 7:56 pm; edited 1 time in total
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Uriel



Joined: 09 Dec 2013
Posts: 145
Location: Chicago

PostPosted: Sat Jan 13, 2018 7:44 pm    Post subject: Reply with quote

Areas (Reserved)

Cities:
Antioch, original by Ignatius and Grolim 1995
Antioch//Forest road, now connecting to dark trail by Grolim 1995
Antioch//Charu Mountain Pass connecting to Dragon Pass Road by Ignatius 1995
Antioch//Greater Antioch by Klieth (date ?)
Antioch//Ruins by Dinji (can verify?)
Antioch//Fire Planes by Dinji (can verify?)
Daggerdale, original by Gilgamesh (streets) and Sia (shops)
Daggerdale, modified to add Vethor's Guild by Styx
Shadow//City original by Melnmarn and Oliver/Tristan
Shadow//Druid Park by Pator Dec 6, 1995
Shadow//Fortress (trapped house) by Oliver/Tristan
Shadow//Muuldaan by Circe
Deku//Sanctuary, original, Oliver (aka Tristan)
Deku//Sanctuary, revised, Saide
Tharis, original - Oliver (aka Tristan), ~1995
Tharis, revised, Loki
Tharis//Tharis sewers - Oliver/Tristan
Tonovi//original by ???, guards by Grendel (?), revised by Styx 2001-2002, Circe 2004-2005 and 2008, Lujke 2005, Saide (?), Lussell input 2005, psion addition probably Circe

Adventure Areas:
Muileann by Pegasus 1996
Moonstone Vale by Crystal 1999
Moonstone Vale updated by Circe
Azha Theatre, Cythera
Beast Village, Lurue
Underdark//Darol'dralych, Nienne
Dagger Drow, Grazzt
Ekibi Caves, Circe
Islands//Aramanth by Thundercracker (???)
Islands//Argentrock original by ????
Islands//Argentrock updates by Styx 2003-2005, Cythera 2005, Ares 2005, Yves 2006, Octothorpe 2009, Hades 2011-2013
Islands//Dino, original by Grendel January 1999, updates by Styx 2003, Cythera 2005, Hades 2010,2011 and Octothorpe 2012
Islands//Attaya, original by Thundercracker, updated by Octothorpe
Islands//Attaya//Assassins by Bruenor, 2004
Islands//Eldebaro original by Thundercracker (???)
Islands//Eldebaro revised by Saide
Islands//Ice//Ashta' Rathai by Hades in 2011
Islands//Dream Island original by Mercutio, updates by Circe 2005
Islands//Tonerra//Beach by Vetri
Islands//Tonerra//Paths by Vetri
Islands//Tonerra//Catacombs by Oli
Islands//Tonerra//Lava Tubes by Oli
Islands//Tonerra//Monastery original by Seeth
Islands//Tonerra//Monastery revised by Oli (added Deed)
Shadow//Grassland by Zeek 1995
Shadow//Quiet Road by Melnmarn
Shadow//Old Wagon Road by ???
Shadow//Goblin Stronghold original by Grazzt, updates by Styx, Circe, Nienne
Shadow//Longman Pond by Oli
Shadow//Pepitom by Fizbane – Defunct, possibly not impelmented
Shadow//Dragons Den Caverns original by Melnmarn
Shaodw//Dragons Den Caverns revised by Tristan 2003
Shadow//Dragon Pass Road by Melnmarn and Oli
Shadow//Feyren Farms by Saide
Shadow//Githyanki by Loki
Shadow//Chaos Tower by Melnmarn – Defunct, possibly not implemented
Peryton Village, Circe
Piaf's Farm, Cythera
Pirates, original by Fizbane
Pirates, revised by Nienne 2005
Pirates//Squires Trial, Hijacked by Ergo 2011 (that's a quote!) Smile
Stellar Castle, Killashandra


Last edited by Uriel on Sun Mar 04, 2018 5:53 pm; edited 28 times in total
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Uriel



Joined: 09 Dec 2013
Posts: 145
Location: Chicago

PostPosted: Sat Jan 13, 2018 7:45 pm    Post subject: Reply with quote

Features (Reserved)

Mudlib
Spell system, original by Firedragon
Feats, original implementation by Ares 2009
User Accounts by Ares
Third Edition Conversion by Ares
Autotax by Ares
Memory Cleaning Program (Longer Uptimes) by Ares

Avatar Features
Orb, original by Firedragon
Orb, modified to add NPC creation by Ares
Makeroom by Ares
Item, original by Saide
Item, revised by Nienne

Classes
Druids, original by Pator 1995
Druids, revised by Ares

Features
Books by Ares (The IC variety that you can add pages too)
Libraries by Ares (For the books)
Wanted Lists by Ares (Arealist command for Avatars)
Town Guards by Ares, Lujke, and Styx
Token Monsters (Shapeshifters) by Ares
Pokiir by Lujke
Chess Boards by Lujke
Rope Bridge by Lujke


Last edited by Uriel on Thu Mar 22, 2018 12:26 am; edited 7 times in total
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Uriel



Joined: 09 Dec 2013
Posts: 145
Location: Chicago

PostPosted: Sat Jan 13, 2018 7:45 pm    Post subject: Reply with quote

Player Crews (Reserved)
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Uriel



Joined: 09 Dec 2013
Posts: 145
Location: Chicago

PostPosted: Sat Jan 13, 2018 7:46 pm    Post subject: Reply with quote

Player Houses (Reserved)

Abrahil by Styx
Alzar
Amberly by Octothorpe 2010
Aunuit
Belendithas
Daelmas
Drille - inconclusive!
Girruuth - not clear; multiple owners & workers over the years: Shayland, Thayil, Gwenhwyfar, Tengri, Godzilla, Quinnen, Cedric, Drille. Updates by Circe 2004 and Nienne 2008
Innaeli - The Bloody Scourge Inn coded by Ari with support from Nienne
Isaiah
Kiervalan
Kiya
Lahnna
Lea
Lusell - Coded by Diego
Melic - Coded by Diego
Mithras
Morganus
Mosutha // This is also a Guildhouse variously for Raider's in Nights Cloak, The Crimson Daggers, and the Tempered Blades//Mosutha, Ijan, Jody, Daelmas, Ambrosia, Nightfall// By Diego
Ramius
Rufus - Coded by Thorn Oct 27, 2000 - Nov 5, 2000
Saradin - Coded by Diego
Shrydelhi - Coded by Circe Sept 12, 2003
Silesse
Slore - some indication it was written by Mystra (defunct avatar) but inconclusive
Solaren - Coded by Thorn Oct 27, 2000, repurposed by Styx 18 Apr 2003
Stefano
Tigger
Valas
Verbannon
Yuki - Coded by Loki


Last edited by Uriel on Sun Mar 04, 2018 5:51 pm; edited 12 times in total
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Uriel



Joined: 09 Dec 2013
Posts: 145
Location: Chicago

PostPosted: Sat Jan 13, 2018 7:47 pm    Post subject: Reply with quote

Guilds (Reserved)

Iron Fist
Order of the Metallic Dragons
Legion of Lost Souls
Illuminati
The Watchers - Thorn, 1997

The Crimson Daggers - Vethor
The Tempered Blades - Mosutha?

Alliance of Light - Baldwin, Odin and Avalon(maybe Ungrim and Tanis), Korath, Ungrim (still around - hey old man!), Zeal (still around - hey old man!), Tanamen, Xodor, Vrax, and Brenamen.

The Kindred - made by Danar in 2003, HC Gannaldar and Cyreen, Members: Rygar
Circle of Light
Consortium
Raiders in Nights Cloak
Regents of Silver Lore

Research Courtesy of Octothorpe:
List of Guilds

The following is based upon Vethor's backstory in the old Daggerdale thieves guild, various player backgrounds, extant guild boards, and scouring code in general. The "plague" referenced in Vethor's history is a mass-ridding that occurred when multi-classing was added to the mud (at least that's what I remember from a hm line discussion many years ago.) I tried to use the plague as a point of reference in dating the first generation of guilds with the second generation of guilds. Most players that are still available to age date to 1997, while Bannic is 1996, and Tuco is 1995. I'm assuming that Tuco was a wiz alt and was protected from the wipe. An interesting side note, Tuco was created on November 11, 1995; the IG year on that date was 616 SG.

Soceity of Watchers, 1997 - ? (Guild hall code created February 16, 1997)
Location: Connected to Shadow scribe, unknown if it was ever actually in
game
Dakkon (L), Zaphod (L)
Niksa (HC), Sassy (HC), Havoc (HC), Galahad (HC)

Riders, ? - 1997?, Disbanded
Location: Tack Room in Shadow, current location of Cavalier hall
Menolly (L)
Duncan (HC)
Durin, Isaac, Rigiel, Cromack, Aramina, Talalynn, Gareth

Iron Fist, ? - 1997?, Reformed after Plague
Location: Connected to Shadow War Museum
Leader: Coyotte
High Commanders: Coyotte, Oog, Piezo, Spider, Knowla (at one point)
Members: Mesh

Fallen Angels, ?- 1997?, Destroyed in War with the Shades of Death (oldest
file date is July 20, 1998, I presume that the actual code is older and was
moved from an older dir on that date)
Leader: Jinglefoot
High Command: Rikus, Zero
Members: Cynda, Iko, Casey, Chimp, Lasof, Xire, Spinbarkett, Hagar, Dale, Evendar, Incubis, Ixi, Tearyn, Glenn, Dalhan, Fitar, Jukio, Bannic- what the heck old man?!, Justice, Grack


Last edited by Uriel on Sun Jan 28, 2018 8:54 pm; edited 12 times in total
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Uriel



Joined: 09 Dec 2013
Posts: 145
Location: Chicago

PostPosted: Sat Jan 13, 2018 7:58 pm    Post subject: Reply with quote

Quests (Reserved)

HM Quest by Vetri
Stellar Castle by Killashandra
Finished Shar's failed Deed by Oli
Antioch Quest, original by Oli


Last edited by Uriel on Fri Jan 26, 2018 3:14 am; edited 3 times in total
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Uriel



Joined: 09 Dec 2013
Posts: 145
Location: Chicago

PostPosted: Sat Jan 13, 2018 7:59 pm    Post subject: Reply with quote

Deeds (Reserved)

Islands//Dream Island//Lucid Dreams by Mercutio
Islands//Tonerra//Combined strength wisdom dexterity and intelligence by Oli
Islands//Tonerra//Silenced the Spirit of the Catacombs, Defeated Tomb Tapper added by Circe based on boss by Oli
Islands//Tonerra//Solved the mystery of Ibrandul by Oli


Last edited by Uriel on Tue Jan 16, 2018 2:32 pm; edited 6 times in total
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Uriel



Joined: 09 Dec 2013
Posts: 145
Location: Chicago

PostPosted: Sat Jan 13, 2018 7:59 pm    Post subject: Reply with quote

Boss Mobs (Reserved)

Islands//Attaya//Autarkis original by Thundercracker 1998 (?), updates by Octothorpe 2009
Islands//Attaya//Intruder original by Thundercracker 1998 (?), updates by Octothorpe 2009
Islands//Attaya//Callista original by Thundercracker 1998 (?), updates by Octothorpe, 1/19/2010
Islands//Attaya//Volkerps orginal by Thundercracker 1998 (?), updates by Octothorpe 2009
Islands//Attaya//Magus Prime original by Thundercracker 1998 (?), updates by Octothorpe 2009
Islands//Attaya//Bishimon original by Thundercracker 1998 (?), updates by Octothorpe 2/21/2010
Islands//Attaya/Assassins//Elseroad by Bruenor 2004
Islands//Deku//Feywing the 3 headed Dragon, Grayhawk 1995
Islands//Dream Islands//Aislinn the Prismatic Dragon, Mercutio
Islands//Tonerra//Tomb Tapper by Oli updated by Circe 2004, Ares 2006, Octothorpe 2010
Islands//Tonerra//Geonslu the Emerald Dragon by ??? updated by Nienne 2007, Octothorpe 2010 and 2017
Islands//Tonerra//Ibrandul's Avatar by Oli, updated by Lujke and Saide

Epic Items (Reserved)

Maple Wand by Bane, no longer in game but used to be epic reward for Sanctuary Sewers (original)
Mace of Ibrandul by Oli, updated by Circe 2003, Styx 2003
Great Hammer of Destruction by Oli, updated by Octothorpe 2010
Aislinn's Legacy, Dream Sword, by Circe 2005
Diamond Cutlass, by Crystal


Last edited by Uriel on Mon Feb 05, 2018 1:23 pm; edited 14 times in total
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Uriel



Joined: 09 Dec 2013
Posts: 145
Location: Chicago

PostPosted: Sat Jan 13, 2018 8:08 pm    Post subject: Reply with quote

Retired Players (Reserved)
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Uriel



Joined: 09 Dec 2013
Posts: 145
Location: Chicago

PostPosted: Sat Jan 13, 2018 8:18 pm    Post subject: Reply with quote

Plot Areas (Reserved)

Temple in the Marsh - Fizbane
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Uriel



Joined: 09 Dec 2013
Posts: 145
Location: Chicago

PostPosted: Wed Mar 21, 2018 2:17 am    Post subject: A famous first post Reply with quote

Message 2 by Grazzt: Welcome
Posted on: Fri Jun 21 13:33:17 1996

Welcome brave adventurer.
Ahead of you lies the Drow city of Underdark. Once again the Drow have arisen in power to attempt to enslave all races throughout the lands. They care not if you are good or evil...they hate all surface dwelling races and 90% of the non-surface dwellers...so I am confident this includes you. The Drow have no morals and stoop to the lowest of tricks to achieve their goals. This time around they have managed to awaken their age old champion Grimtooth, The master assassin to aid in their plight. And rumours have come that they are attempting to free the demonqueen Lloth to aid them in their battle. Be warned...once you enter the city you may get trapped in difficult situations. But since they have showered me with gold, I have delivered many items and artifacts of great power to them. Perhaps if anything, you can obtain some of these items for your own twisted use. And maybe a groupof champions will arise who can defeat them at their own game.

On another note...this area was designed as an adventure, not some xp hack and slash area. I suggest being prepared and well equipped before venturing deeper. Comments, questions, suggestions, gripes and hopefully tales of success can be posted here.

Have fun, don't die, good luck and no whining!
Grazzt, Lord of the Drow.
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xnithi



Joined: 25 Oct 2017
Posts: 57
Location: Texas, y'all

PostPosted: Wed Mar 21, 2018 6:02 am    Post subject: Reply with quote

Daoine'yndaar was at least worked on by Circe. There's an unfinished area in a locked room of the palace.
_________________
"[Aiden poses clinging to the ceiling like a gecko].
With a slight shimmer, Aiden is revealed to view.
Night screeches
Aiden drops down and lands on his feet lightly.
Night speaks softly: Why!?
Aiden smiles at Night."
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Ares
Immortal


Joined: 19 Dec 2006
Posts: 1006

PostPosted: Wed Mar 21, 2018 1:32 pm    Post subject: Item Reply with quote

I didn't make item, at least I don't think. I believe that was Saide
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Nienne
Immortal


Joined: 17 Nov 2006
Posts: 2764
Location: Aussieland

PostPosted: Wed Mar 21, 2018 10:45 pm    Post subject: Reply with quote

xnithi wrote:
Daoine'yndaar was at least worked on by Circe. There's an unfinished area in a locked room of the palace.


Daoine'yndaar as you may know it is actually a player house, so doesn't really need to be noted as an imm code zone.

The real Daoine'yndaar isn't actually in the game (yet), its name was adopted by a player group Smile It's right at the bottom of my to-do list so whether it ever even happens or not, we'll see...
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