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ballegator



Joined: 21 Jul 2015
Posts: 19
Location: Daytona Beach

PostPosted: Wed Jun 13, 2018 7:23 pm    Post subject: Events Reply with quote

I posted it somewhere else but don't remember where right now Smile

Some of the complaints, if they can be called that, about the mud is lack of imms/wizs/avatars. It's hard to run a plot or event if they are all scarce. An idea hit me the other day when using the Mysterious Device from the bio quests request command.

I'm not a coder so I'm just making guesses here, but I would think you could code a device for an event. It could pretty much run everything you need and flag in it. There would have to be some avatar interaction, obviously, but it would be very minimal. People that want to be involved would get one of the devices. If you want to play in the event, you power it up. If you don't, then you're out and about like normal.

The downside? All of the event takes place in a predetermined area that non-participants don't have access to. No chance for accidental inclusion, etc.

Upside? All of the event takes place in a predetermined area. Easy to set conditions and flags.

FML. I just lost my train of thought Smile Hopefully my thoughts came across well enough.
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